WEBVTT
Kind: captions
Language: en

00:00:00.500 --> 00:00:03.237
Class, teacher’s gotta bit of a hangover.

00:00:04.134 --> 00:00:05.948
I... I can’t do it today, so

00:00:05.948 --> 00:00:08.233
we’re gonna watch a mooooovie!

00:00:08.843 --> 00:00:13.182
Let me just whip out the ol’ Filmosound, here…

00:00:15.658 --> 00:00:20.996
[projector whirrs to life, and muffled speech is heard coming from it]

00:00:21.355 --> 00:00:24.921
This is a Bell &amp; Howell 16mm film projector.

00:00:24.921 --> 00:00:28.077
As you might have guessed from its name Filmosound,

00:00:28.077 --> 00:00:30.845
plus the fact that it has a volume and tone control,

00:00:30.845 --> 00:00:32.653
plus the fact that sound is coming from it,

00:00:32.653 --> 00:00:39.538
this thing is not only capable of recreating the illusion of movement through rapidly projecting a series of still images onto a screen,

00:00:39.538 --> 00:00:46.682
but it can also play a soundtrack synchronized with that moving imagery
to recreate a true audio-visual experience.

00:00:46.682 --> 00:00:49.025
Just like the movies in a theater!

00:00:49.025 --> 00:00:51.500
But where is that sound coming from?

00:00:51.500 --> 00:00:53.528
Film is an optical medium,

00:00:53.528 --> 00:00:57.057
and doesn’t sound come only on discs or magnetic tape?

00:00:57.057 --> 00:01:02.354
Well Jimmy, it’s time we learned a littlebit about sound on film.

00:01:02.354 --> 00:01:08.730
The 16mm film that this projects was a very
commonly used sort of mid-tier format.

00:01:08.730 --> 00:01:12.427
As a matter of fact it’s still used in some production environments.

00:01:12.427 --> 00:01:16.858
Sitting between the cheap-but-limited 8mm film used for home movies

00:01:16.858 --> 00:01:21.644
and the expensive-but-highly-detailed 35mm film used in Hollywood,

00:01:21.644 --> 00:01:26.135
16mm found widespread use where that middle-ground was appropriate

00:01:26.135 --> 00:01:30.997
such as for television productions, industrial and educational films, and the like.

00:01:30.997 --> 00:01:37.829
But, as ever, exceptions abound
and some theatrical releases were shot on 16mm film

00:01:37.829 --> 00:01:42.337
and plenty of television productions were shot on 35mm film

00:01:42.337 --> 00:01:46.097
so there are no hard and fast rules here.

00:01:46.922 --> 00:01:48.067
*slurp*

00:01:48.067 --> 00:01:54.610
Looking at the film itself we can see a series of images in the center, 
plus sprocket holes on one side of the film...

00:01:54.610 --> 00:01:58.079
and an Audacity waveform on the other.

00:01:58.079 --> 00:02:01.273
That’s… interesting.

00:02:01.273 --> 00:02:03.934
I wonder if that’s the soundtrack.

00:02:03.934 --> 00:02:04.921
It is.

00:02:04.921 --> 00:02:09.503
But before we get to how the projector reads that,
which is trust me - very exciting

00:02:09.503 --> 00:02:14.274
we should probably talk a little bit
about how the projector handles the film it projects.

00:02:14.274 --> 00:02:17.167
Because that itself is pretty fascinating.

00:02:17.167 --> 00:02:19.179
The basics are pretty straightforward.

00:02:19.179 --> 00:02:26.822
Obviously the projector shines a bright light through the film so that a lens can throw a big blown-up image of that film at a screen,

00:02:26.822 --> 00:02:32.789
and it’ll just show one image after the other real fast and boom -
The Illusion of Movement.

00:02:32.789 --> 00:02:34.153
But be warned.

00:02:34.153 --> 00:02:37.697
It might be tempting to simply move the film
through the projector smoothly.

00:02:37.697 --> 00:02:40.061
But try that and you’ll be disappointed.

00:02:40.061 --> 00:02:46.142
Instead of seeing anything coherent on the screen,
you’ll see a blurry mess of shapes moving quickly upward.

00:02:46.142 --> 00:02:51.806
To actually see anything, every image on the
film needs to be still while it’s projected,

00:02:51.806 --> 00:02:57.996
and that’s why projectors like this are elaborate mechanical contraptions
which make that trademark projector noise.

00:02:58.857 --> 00:03:02.670
[that trademark projector noise]

00:03:03.639 --> 00:03:06.629
Here, let’s look behind the lens.

00:03:06.629 --> 00:03:11.064
This part is known as the film gate and it’s absolutely critical.

00:03:11.064 --> 00:03:17.362
The lamp and its condensing lens blasts light through this hole 
and thus through a single frame of the film,

00:03:17.362 --> 00:03:23.817
and when the projection lens is in place
it essentially magnifies that tiny frame and throws it at a screen.

00:03:23.817 --> 00:03:27.197
To the left of the light hole are three metal fingers.

00:03:27.197 --> 00:03:29.988
This is the film advance mechanism, known as the shuttle,

00:03:29.988 --> 00:03:33.529
and those fingers engage with the sprocket holes on the film.

00:03:33.529 --> 00:03:42.780
If I slowly turn the projector mechanism by hand, you’ll see that these fingers repeatedly stick out, move down, then retract and move back up.

00:03:42.780 --> 00:03:46.123
An awful lot like the feed dog on a sewing machine.

00:03:46.123 --> 00:03:49.936
With the help of this pressure plate to provide a bit of friction,

00:03:49.936 --> 00:03:54.166
the result is a stepped, rather than continuous, film motion.

00:03:54.166 --> 00:03:58.828
Every frame of film is held stationary so it can be projected clearly,

00:03:58.828 --> 00:04:03.933
and after a small fraction of a second the film is quickly advanced to the next frame.

00:04:03.933 --> 00:04:12.543
To keep you from seeing that movement, a rotating shutter synchronized with the mechanism blocks out the lamp’s light while the film is in motion.

00:04:12.543 --> 00:04:18.769
Once the next frame is in position and the film has stopped,
light is allowed to pass once more.

00:04:18.769 --> 00:04:23.722
In a motion picture camera, the same mechanism is used - however in that case,

00:04:23.722 --> 00:04:28.702
the film is collecting light from a lens to capture photographic images,

00:04:28.702 --> 00:04:33.188
and the shutter not only prevents it from getting exposed while advancing to the next frame

00:04:33.188 --> 00:04:40.070
but also can change the length of time it is exposed through varying the size of the opening on the shutter -

00:04:40.070 --> 00:04:45.938
and that’s why they use "shutter angle" in the movie business
and not fractions of a second.

00:04:45.938 --> 00:04:53.808
Anyway, in a projector the constant opening and closing of that shutter
means that the projected image is in fact flashing.

00:04:53.808 --> 00:04:55.674
Early on this was very noticeable

00:04:55.674 --> 00:05:00.368
and the frantic flicker on the silver screen
 is where the slang term “flick” comes from,

00:05:00.368 --> 00:05:01.569
fun fact.

00:05:01.569 --> 00:05:10.120
Later projectors, in an effort to make this less noticeable,
have shutters which block the light multiple times with each projected image.

00:05:10.120 --> 00:05:16.750
Although the frame rate is still 24 frames per second,
this projector displays each frame three times

00:05:16.750 --> 00:05:23.509
meaning that the image actually flashes 72 times per second,
which is too fast for most people to notice.

00:05:23.509 --> 00:05:26.713
Since the film can only move when the shutter is blocking the light,

00:05:26.713 --> 00:05:29.597
and that happens three times per frame,

00:05:29.597 --> 00:05:36.111
this means that the film advance movement happens
in one half of one third of 1/24 of one second -

00:05:36.111 --> 00:05:38.881
or 1/144th of a second.

00:05:38.881 --> 00:05:41.388
Or one grossth of a second.

00:05:41.388 --> 00:05:45.372
That means the film advance mechanism is yanking the film down…

00:05:45.372 --> 00:05:47.349
real fast.

00:05:47.349 --> 00:05:52.610
Now, when you actually do the math it works out to
about 2 and a half miles an hour so it’s not…

00:05:52.610 --> 00:05:56.758
that fast but still, that’s pretty stressful on the film.

00:05:56.758 --> 00:06:06.176
And to help with that, the film follows an elaborate path through a pair of rotating sprockets that are, again, mechanically linked to the film advance and shutter.

00:06:06.176 --> 00:06:08.663
Threading this thing is… a pain

00:06:08.663 --> 00:06:11.088
and involves slipping the film over this sprocket,

00:06:11.088 --> 00:06:12.414
down through the film gate,

00:06:12.414 --> 00:06:14.346
then up over this second sprocket,

00:06:14.346 --> 00:06:17.149
around this mysterious thing,

00:06:17.149 --> 00:06:23.346
then back under that second sprocket, before finally taking a spin around these roller guides on its way to the take-up reel.

00:06:23.346 --> 00:06:27.782
After it’s all threaded you close in these little film guides and pray.

00:06:27.782 --> 00:06:30.426
I’ve only messed this up several times!

00:06:30.426 --> 00:06:36.487
Anyway, the sprockets advance the film smoothly
and you’ll notice that there’s an area above and below the gate

00:06:36.487 --> 00:06:39.267
where the film just sorta hangs loose.

00:06:39.267 --> 00:06:46.956
These are there to provide some slack before and after the gate 
in order to reduce the stresses caused by the jerky film advance.

00:06:46.956 --> 00:06:49.876
If you forget to leave this slack there when threading,

00:06:49.876 --> 00:06:53.017
congratulations you’ve just chewed up some film!

00:06:53.017 --> 00:07:00.663
But when threaded correctly and operating,
we’re left with a relatively straightforward (if mechanically elaborate) device.

00:07:00.663 --> 00:07:09.060
The first sprocket steadily pulls film from the supply reel, maintaining a few frames of slack as the film turns downward to pass through the gate.

00:07:09.060 --> 00:07:16.647
There it is repeatedly advanced one frame at a time, and between movements
the shutter opens to project the image on the film.

00:07:16.647 --> 00:07:18.870
After it exits the gate at the bottom,

00:07:18.870 --> 00:07:23.597
another short length of slack is maintained
as it turns again into a second sprocket which,

00:07:23.597 --> 00:07:29.126
moving at the same exact speed as the first,
pulls the film steadily away from the gate.

00:07:29.126 --> 00:07:36.280
Looking at the transition space between the
herky-jerky gate and the smoothly-turning sprockets is fascinating.

00:07:36.280 --> 00:07:40.398
It comes across better in-person, in fact it’s almost freaky in-person,

00:07:40.398 --> 00:07:45.322
but you’ll notice that near the sprocket
(and in fact anywhere else along the film path)

00:07:45.322 --> 00:07:47.236
the film is just a blur.

00:07:47.236 --> 00:07:51.872
It’s moving smoothly so you can’t focus on any of the images it contains.

00:07:51.872 --> 00:07:57.592
As it gets closer to the gate, though, 
its periodic stillness allows you to pick out film frames,

00:07:57.592 --> 00:08:02.613
and right near the gate you can actually see motion in the imagery on the film.

00:08:02.613 --> 00:08:06.826
It appears upside-down because the lens flips it during projection.

00:08:06.826 --> 00:08:13.742
You can see the same thing as it exits the gate, but it becomes a blur again
as it approaches the second sprocket.

00:08:13.742 --> 00:08:17.961
Now, if this were a silent projector this would be the end of its job -

00:08:17.961 --> 00:08:21.751
the film could simply go straight to a take-up reel after this point.

00:08:21.751 --> 00:08:24.991
But this ain’t no silent projector, now is it?

00:08:24.991 --> 00:08:25.788
No it’s not.

00:08:25.788 --> 00:08:29.044
But before I explain the sound this thing reproduces,

00:08:29.044 --> 00:08:33.459
I think it’s important that we go over how flicks became talkies.

00:08:33.459 --> 00:08:40.599
The technologies of sound reproduction and the motion picture 
were both fairly well understood by the turn of the 20th century.

00:08:40.599 --> 00:08:44.305
We knew how to capture and reproduce sound with phonograph records,

00:08:44.305 --> 00:08:48.410
and we knew how to make movies to be projected in a theater.

00:08:48.410 --> 00:08:52.101
It seemed pretty obvious that these two technologies should be connected,

00:08:52.101 --> 00:08:55.110
but there were two big problems.

00:08:55.110 --> 00:08:58.694
The first was that early acoustic sound reproduction
technology

00:08:58.694 --> 00:09:03.070
wasn’t suitable for the large audiences you’d find in a theater.

00:09:03.070 --> 00:09:07.661
The devices of the time simply weren’t loud enough
to reach the people in the back.

00:09:07.661 --> 00:09:12.999
But the second and arguably bigger problem was sound synchronization.

00:09:12.999 --> 00:09:14.657
That would prove tricky.

00:09:14.657 --> 00:09:19.959
Recording sound and filming action at the same time wasn’t a difficult concept.

00:09:19.959 --> 00:09:22.909
In fact, people were trying to make talking movies happen

00:09:22.909 --> 00:09:30.557
for about as long as movies and talking machines coexisted,
but satisfactory results were stubbornly elusive.

00:09:30.557 --> 00:09:35.125
Every time you were finished shooting you were left with two separate recordings:

00:09:35.125 --> 00:09:37.789
one visual, one sound.

00:09:37.789 --> 00:09:41.085
Playing them back together wasn’t exactly rocket surgery,

00:09:41.085 --> 00:09:46.573
but for a convincing experience,
they needed to be reproduced at the exact same time

00:09:46.573 --> 00:09:54.036
and crucially neither one could drift from the other
so the playback speeds had to be exact.

00:09:54.036 --> 00:09:57.649
Otherwise, y’know, Singin’ in the Rain,
and all that.

00:09:57.649 --> 00:10:02.324
By the 1920’s electronic sound amplification
was starting to be a thing,

00:10:02.324 --> 00:10:04.319
and that solved the volume problem.

00:10:04.319 --> 00:10:07.790
But we still had the synchronization problem.

00:10:07.790 --> 00:10:12.214
Some early sound films did use phonograph
records as their sound source,

00:10:12.214 --> 00:10:17.668
including the technically first feature-length talkie The Jazz Singer.

00:10:17.668 --> 00:10:23.493
These systems involved mechanical interlocks
between projector and phonograph to keep them in sync,

00:10:23.493 --> 00:10:30.173
but it required projectionists to carefully align each device 
with cue marks at the start of every reel

00:10:30.173 --> 00:10:36.130
and was susceptible to a bumped record player
completely ruining the moviegoing experience.

00:10:36.130 --> 00:10:40.016
But what if the sound could be stored on the film itself?

00:10:40.016 --> 00:10:46.012
Putting both visuals and audio onto the same
physical object would guarantee they’d stay in sync,

00:10:46.012 --> 00:10:47.955
but how could we do that?

00:10:47.955 --> 00:10:51.957
Magnetic tape won’t be invented until 1928
so that’s not gonna work,

00:10:51.957 --> 00:10:54.880
and besides that would be complicated to manufacture.

00:10:54.880 --> 00:11:00.471
You’d have to, like, bond this theoretical
tape stuff to the film somehow.

00:11:00.471 --> 00:11:05.825
Now film works by blocking light in specific parts to make an image -

00:11:05.825 --> 00:11:09.149
what if we used that concept to store sound?

00:11:09.149 --> 00:11:12.421
Great idea, several people in 1919.

00:11:12.421 --> 00:11:16.413
In a classic case of contrived collaboration, Lee de Forest -

00:11:16.413 --> 00:11:21.824
who you may recognize as an electronics pioneer
who invented the first amplifying vacuum tube -

00:11:21.824 --> 00:11:28.695
would work with Theodore Case and Earl I Sponable
to invent an optical sound-on-film process,

00:11:28.695 --> 00:11:32.229
building on earlier work in optical sound transmission.

00:11:32.229 --> 00:11:36.605
See, we had already learned that we could modulate light to carry sound -

00:11:36.605 --> 00:11:42.751
in fact Alexander Graham Bell, the telephone guy, had demonstrated this in 1880.

00:11:42.751 --> 00:11:47.267
That concept was then used by the navy.... and fast forward to 1919

00:11:47.267 --> 00:11:54.539
and de Forest is granted a patent which uses the photographic properties
of motion picture film to carry a sound signal.

00:11:54.539 --> 00:11:59.497
You might have noticed that 1919 was before 1927.

00:11:59.497 --> 00:12:07.024
Yes, in an odd twist, sound-on-film predates synchronized sound-on-disc by…

00:12:07.024 --> 00:12:08.969
well it kinda does and kinda doesn’t.

00:12:08.969 --> 00:12:12.642
Hollywood for whatever reason was much more enamored with discs,

00:12:12.642 --> 00:12:16.989
that is once they were finally convinced talkies might just be more than a fad,

00:12:16.989 --> 00:12:25.998
and that’s why the Jazz Singer used the Vitaphone system,
but the Phonofilm system was in use in 1923…

00:12:25.998 --> 00:12:27.927
just not in Hollywood.

00:12:27.927 --> 00:12:32.736
Anyway, glossing over a ton of history, let’s get on with it.

00:12:32.736 --> 00:12:38.576
This projector uses essentially the same sound-on-film
technology that de Forest patented.

00:12:38.576 --> 00:12:48.709
In fact, from the 1930’s and into the 1990’s
sound technology in movies shown in theaters remained largely unchanged.

00:12:48.709 --> 00:12:53.088
A long, long time ago I showed you what the film looks like.

00:12:53.088 --> 00:12:56.375
Along the edge opposite the sprocket holes is the soundtrack

00:12:56.375 --> 00:13:02.148
and its resemblance to the waveforms you might see
in modern sound recording software is no coincidence.

00:13:02.148 --> 00:13:05.520
This is a physical representation of an audio signal,

00:13:05.520 --> 00:13:11.490
and thanks to the fact that the film moves, 
we can reproduce it with elegant simplicity.

00:13:11.490 --> 00:13:18.261
You might have thought that this projector has but one lamp: 
this nasty little 1,000 watt light bulb

00:13:18.261 --> 00:13:23.448
that will light up the screen
and also burn a nice little hole in the film should it get stuck.

00:13:23.448 --> 00:13:26.363
But when you switch on the audio amplifier,

00:13:26.363 --> 00:13:30.000
you’ll discover that there is in fact a second one.

00:13:30.511 --> 00:13:34.504
That one’s not important though,
it’s just to help you see a little bit in a dark projection booth.

00:13:34.504 --> 00:13:40.540
Wait a minute though and you will find a third lamp lighting up this little red dot.

00:13:40.540 --> 00:13:42.130
This is the exciting one.

00:13:42.130 --> 00:13:44.228
This lamp is called the exciter

00:13:44.228 --> 00:13:48.624
and its job is to shine a light through the film’s soundtrack.

00:13:48.624 --> 00:13:53.806
That mysterious thing I mentioned during the
threading process is the sound section,

00:13:53.806 --> 00:14:00.935
and when threaded the soundtrack on the film lies
between the exciter lamp and a light-sensitive doohickey of some kind

00:14:00.935 --> 00:14:05.199
that will generate a voltage or maybe current proportional to how much light hits it.

00:14:05.199 --> 00:14:08.400
I’d be more specific but the technologies
changed a bunch over the years

00:14:08.400 --> 00:14:14.000
and I couldn’t tell you if this is a photodiode
or a selenium light cell or a photoresistor or what.

00:14:14.000 --> 00:14:17.377
It doesn’t really matter, though, the specific specifics aren’t important,

00:14:17.377 --> 00:14:22.259
what is important is that the light sensor,
when it picks up changes in brightness,

00:14:22.259 --> 00:14:25.830
will generate a signal which we can amplify.

00:14:25.830 --> 00:14:30.759
The light sensor lives here, tucked behind this large silver drum thing.

00:14:30.759 --> 00:14:33.818
The large silver drum thing, called the sound drum,

00:14:33.818 --> 00:14:40.029
serves a similar function to the capstan in a tape recorder,
and the film is threaded around it.

00:14:40.029 --> 00:14:43.244
It’s a little different as it’s not powered,

00:14:43.244 --> 00:14:48.860
but inside the projector we find a large flywheel that the drum attaches to.

00:14:48.860 --> 00:14:55.860
Like a tape recorder’s capstan, the rotating mass of the flywheel smooths out any small variances in film speed that would be audible as flutter -

00:14:55.860 --> 00:15:01.486
and since everything in here is driven by mechanically-locked gear trains,

00:15:01.486 --> 00:15:09.063
while the motion of the sprockets might look smooth,
they’re actually much too jittery for pleasant sound reproduction.

00:15:09.063 --> 00:15:16.570
When threaded properly, these spring-loaded rollers put tension on the film
to keep it snugly in contact with the drum,

00:15:16.570 --> 00:15:21.231
and once the drum is up to speed they’ll just sort of float up and down as needed.

00:15:21.231 --> 00:15:28.924
In essence, the floating rollers constantly absorb the tiny bits of slack introduced by the slightly jittery turning of the sprocket,

00:15:28.924 --> 00:15:35.709
and the inertia of the drum keeps the film moving as smoothly as possible
through the sound section.

00:15:35.709 --> 00:15:40.147
This is by far the most fiddly part of the threading process on this projector

00:15:40.147 --> 00:15:42.750
and I hate it!

00:15:42.750 --> 00:15:47.719
You need there to be enough tension on the film
for those floating rollers to actually float,

00:15:47.719 --> 00:15:54.937
which means you kinda have to slip the film in the top section of the sprocket,
lock in the guard, bring it around the drum,

00:15:54.937 --> 00:16:02.200
and then keep constant tension on it as you slip it under the bottom half of the sprocket and the film engages with the teeth.

00:16:02.200 --> 00:16:05.561
You only have about one film frame of tolerance, here,

00:16:05.561 --> 00:16:12.411
and if there’s enough slack that those rollers don’t ride on the film
the sound will either sound muffled and warbly

00:16:12.411 --> 00:16:14.846
or just won’t come through at all.

00:16:14.846 --> 00:16:18.071
Now, to be clear, not every projector works like this one does -

00:16:18.071 --> 00:16:25.339
this is an older and relatively simple projector,
in fact it’s old enough to have a vacuum tube amplifier.

00:16:25.339 --> 00:16:31.519
Newer and fancier units featured automatic
threading or just a generally less annoying design.

00:16:31.519 --> 00:16:35.887
Anyway, now that we have a way to make the film move smooth as butter,

00:16:35.887 --> 00:16:37.786
we’re done, right?

00:16:37.786 --> 00:16:39.520
Well, not quite.

00:16:39.520 --> 00:16:45.650
Simply shining light through the soundtrack
section and onto a light sensor won’t work well.

00:16:45.650 --> 00:16:51.520
The sound signal on the film is, in this case,
modulated using the variable-area technique.

00:16:51.520 --> 00:16:55.603
The width of the clear sections corresponds to the signal amplitude -

00:16:55.603 --> 00:17:01.698
more clear area means more light will pass through the film
and thus we get a stronger signal from the sensor.

00:17:01.698 --> 00:17:05.153
And of course that varies along the length of the film -

00:17:05.153 --> 00:17:11.266
combine the changing width and linear movement of the film and you’ve got an amplitude that changes with time -

00:17:11.266 --> 00:17:14.328
just like sound pressures do in the real world.

00:17:14.328 --> 00:17:17.975
But in order to reproduce that signal with any degree of fidelity,

00:17:17.975 --> 00:17:23.592
we need the sensor to be able to discern rapid changes in amplitude
like you see here.

00:17:23.592 --> 00:17:32.164
To do this, the exciter lamp shines through a slot and lens
which projects only a tiny slit of light onto the film.

00:17:32.164 --> 00:17:41.660
That literally narrows the area being scanned which makes the signal we receive more precise and allows us to recreate the nuances of the waveform.

00:17:41.660 --> 00:17:45.031
And the fidelity that’s possible here is frankly not bad,

00:17:45.031 --> 00:17:51.798
especially considering that this is 16mm film
which only moves at a hair over seven inches per second.

00:17:51.798 --> 00:17:55.130
Here are some samples taken from this projector.

00:17:55.812 --> 00:18:00.904
[Narrator]
Printing is a process of transferring an image from one surface to another.

00:18:02.914 --> 00:18:04.182
[sad bagpipe toot]

00:18:04.792 --> 00:18:10.042
[normal bagpipes]

00:18:11.172 --> 00:18:19.434
Note that 35mm film, which is what you’d be seeing in a commercial theater,
moves at a much faster 18 inches per second.

00:18:19.434 --> 00:18:24.156
With more than twice the speed, 
high-frequency sounds are reproduced much more accurately,

00:18:24.156 --> 00:18:26.808
and the fidelity is greatly improved.

00:18:26.808 --> 00:18:33.820
Still, though, the sound on 16mm is perfectly acceptable - 
and with a fancier projector, I imagine this would sound better.

00:18:34.896 --> 00:18:41.100
[Narrator with acoustic guitar in background]
For right handers: feet apart, left foot forward.

00:18:41.100 --> 00:18:45.710
Bring the ball in front of your chest, then above your shoulder.

00:18:46.643 --> 00:18:48.658
Steady the ball with your left hand.

00:18:49.519 --> 00:18:51.549
Hold the ball with your right.

00:18:52.662 --> 00:18:56.238
Shift your weight to your left foot as you throw.

00:18:57.565 --> 00:19:00.150
[70’s flutes in background]
There’s nothing there I really don’t understand.

00:19:00.150 --> 00:19:01.210
[Narrator]
Excellent.

00:19:01.210 --> 00:19:04.530
Then perhaps you can tell us what this code does.

00:19:04.530 --> 00:19:05.530
How should I know?

00:19:05.530 --> 00:19:11.270
Sure, I can read the language… but how can I understand
unless you tell me what the names stand for?

00:19:12.024 --> 00:19:16.919
[more very groovy mid-seventies instructional flute-music]

00:19:18.390 --> 00:19:20.403
Something doesn’t add up.

00:19:20.403 --> 00:19:24.230
And that’s exactly what Crookes thought when he invented this device.

00:19:25.091 --> 00:19:27.240
Now, nature isn’t wrong.

00:19:27.240 --> 00:19:29.295
The theory’s wrong.

00:19:29.295 --> 00:19:32.477
Instead of demonstrating the pressure of light,

00:19:32.477 --> 00:19:35.301
he must have been demonstrating something else.

00:19:35.301 --> 00:19:39.650
[Narrator]
The correct position for the head is slightly tilted back.

00:19:39.650 --> 00:19:41.725
When the arms are in their correct position,

00:19:41.725 --> 00:19:48.330
a pole can be placed on the bridge of the nose and the ends of it will rest between
the thumb and forefinger of each hand.

00:19:48.330 --> 00:19:54.370
All the windows in our house have wooden doors outside.

00:19:57.635 --> 00:20:02.610
They must be opened every morning, and that’s my job.

00:20:02.610 --> 00:20:05.228
[Narrator]
Communicore, with its central location,

00:20:05.228 --> 00:20:07.190
is the hub of Future World.

00:20:07.190 --> 00:20:10.678
In a sense, it’s also the heart of EPCOT Center,

00:20:10.678 --> 00:20:15.033
for here are the computers that control many of the attractions.

00:20:15.822 --> 00:20:19.572
[Narrator]
Sometimes he went stalking with his Highland uncles.

00:20:20.288 --> 00:20:22.619
[birds chirping]

00:20:23.625 --> 00:20:29.647
Once, after staying still for a long time,
Wee Gillis couldn’t hold his breath

00:20:29.647 --> 00:20:31.123
[exhales]

00:20:33.137 --> 00:20:35.151
[clopping hooves]

00:20:35.900 --> 00:20:38.418
and he frightened away the deer.

00:20:40.690 --> 00:20:46.144
[more incredibly ‘70s flute music,
but now with harpsichord!]

00:20:52.854 --> 00:20:55.159
[Narrator]
It’s much like the Golden Rule.

00:20:55.751 --> 00:20:59.009
If you read programs critically when you get a chance,

00:20:59.009 --> 00:21:01.184
apply some of the ideas we’ve covered,

00:21:01.184 --> 00:21:03.699
and use tact with personal criticisms,

00:21:03.699 --> 00:21:06.784
you and your colleagues will be a lot more successful

00:21:06.784 --> 00:21:09.336
and so will your programs.

00:21:10.125 --> 00:21:13.326
There are some interesting things to point out about the sound, here.

00:21:13.326 --> 00:21:19.674
Of course, that buzzing is mainly the result of an old amplifier
that probably could do with new capacitors.

00:21:19.674 --> 00:21:24.165
But did you hear a sort of metallic sound throughout the recordings?

00:21:24.165 --> 00:21:29.315
One of the downsides of analog optical audio
is that it’s susceptible to vibrations -

00:21:29.315 --> 00:21:35.341
if the film physically moves even just a tiny bit
in a way that affects how much light hits the sensor,

00:21:35.341 --> 00:21:37.708
you’ll hear that movement.

00:21:37.708 --> 00:21:41.960
And the sound drum on this machine doesn’t spin silently.

00:21:41.960 --> 00:21:45.351
If I give it a quick spin we hear a similar sound.

00:21:45.351 --> 00:21:51.220
I believe that is getting transferred into the signal,
though it could also be one of the rollers.

00:21:51.220 --> 00:21:53.418
In any case, it’s just interesting.

00:21:53.418 --> 00:21:57.090
Something else to point out is what signal noise sounds like.

00:21:57.090 --> 00:22:03.245
For instance, when the translucent leaders at the head and tail of a film
travel through the sound section,

00:22:03.245 --> 00:22:10.536
what we hear is a scratchy sound not unlike a phonograph needle sliding on the surface of a record before it locks in the groove.

00:22:10.901 --> 00:22:14.702
[buzz as amp switches on, then scratchy surface noise]

00:22:14.702 --> 00:22:17.610
[clicking and popping]

00:22:17.610 --> 00:22:22.264
Little bits of dust or scratches on the soundtrack will have a similar effect.

00:22:22.264 --> 00:22:26.854
And since even a silent section will have tiny little variations in it,

00:22:26.854 --> 00:22:30.574
there is a noise floor just like you find on vinyl records.

00:22:30.574 --> 00:22:37.784
Anyway, it’s just interesting that the noise is much more like a phonograph
and much less like magnetic tape.

00:22:37.784 --> 00:22:42.028
You may have already guessed that since the sound section is here

00:22:42.028 --> 00:22:46.197
but the projected frame is all the way back there,

00:22:46.197 --> 00:22:49.808
that the sound is recorded onto the film ahead of the images,

00:22:49.808 --> 00:22:52.465
in fact by 26 frames.

00:22:52.465 --> 00:23:00.310
At the beginning of many films there will be a brief beep on the soundtrack
26 frames ahead of a marker which will flash on the screen,

00:23:00.310 --> 00:23:02.942
and that helps assure that the sound is in sync.

00:23:02.942 --> 00:23:07.386
Threading mishaps can cause film to bunch up in unexpected ways

00:23:07.386 --> 00:23:10.191
so it’s nice to have that confirmation.

00:23:10.191 --> 00:23:16.280
However, the sync can easily be off by a frame or two thanks to the slack section after the gate.

00:23:16.280 --> 00:23:21.960
It’s easy to vary how much film is left floating here, and that will affect sound sync.

00:23:21.960 --> 00:23:26.341
Luckily, if it’s off by just a couple of frames most people won’t notice.

00:23:26.341 --> 00:23:29.306
Like how it was slightly off in this entire shot.

00:23:29.751 --> 00:23:32.832
Another thing to point out about these soundtracks is that,

00:23:32.832 --> 00:23:38.253
while you might assume these are in stereo
thanks to the two waveforms right next to each other,

00:23:38.253 --> 00:23:40.920
this is in fact just a mono recording.

00:23:40.920 --> 00:23:44.059
The two parallel waveforms are identical.

00:23:44.059 --> 00:23:47.300
So, why bother having two of them?

00:23:47.300 --> 00:23:49.511
Is there some magic to be had?

00:23:49.511 --> 00:23:50.820
Yes, actually!

00:23:50.820 --> 00:23:56.679
This, like most of the films I have,
is a dual-bilateral variable-area soundtrack.

00:23:56.679 --> 00:23:58.760
Say that five times fast.

00:23:58.760 --> 00:24:03.204
Two parallel soundtracks help reduce what’s
known as azimuth distortion -

00:24:03.204 --> 00:24:09.450
which is basically how well or poorly centered
the scanning beam is on the soundtrack.

00:24:09.450 --> 00:24:14.477
With a single waveform running in the center,
a slightly misaligned scanning section

00:24:14.477 --> 00:24:19.449
(which could happen for a number of reasons including
a slightly out-of-tolerance exciter lamp)

00:24:19.449 --> 00:24:25.735
might miss the edges of the waveform and thus
that sound information wouldn’t get through.

00:24:25.735 --> 00:24:32.042
Having two identical soundtracks right next to each
other means that if the scanning beam is slightly off,

00:24:32.042 --> 00:24:38.687
the signal is less likely to be damaged
as at least one of the two waveforms will be completely captured.

00:24:38.687 --> 00:24:42.501
Some manufacturers would go on to take this concept to the extreme

00:24:42.501 --> 00:24:47.213
and produce soundtracks with four or even six identical waveforms.

00:24:47.213 --> 00:24:48.415
Did it help?

00:24:49.097 --> 00:24:50.097
Maybe.

00:24:50.671 --> 00:24:56.929
OK, so we understand how the projector makes sounds
from those wiggly waveforms on the film,

00:24:57.324 --> 00:25:00.391
but how did they get there in the first place?

00:25:00.391 --> 00:25:04.123
Well, have you ever seen one of those laser light show thingies?

00:25:04.123 --> 00:25:06.670
Think that, but itty bitty.

00:25:06.670 --> 00:25:14.274
A device called a mirror galvanometer was used to bounce a tiny spot of light
onto a strip of photographic film.

00:25:14.274 --> 00:25:21.059
That mirror, when fed an audio signal, would vibrate
and wiggle that spot of light left and right.

00:25:21.059 --> 00:25:27.770
The stronger the signal, the more it vibrated,
and thus the wider a line it would appear to make.

00:25:27.770 --> 00:25:32.560
Without a signal it wouldn’t vibrate at all and it would remain a spot.

00:25:32.560 --> 00:25:39.230
Running photographic film past this wiggly light would produce waveforms like this once developed with a reversal process.

00:25:39.918 --> 00:25:44.877
I’d love to know more about the specifics
of how films like this were mass-produced.

00:25:44.877 --> 00:25:51.670
For instance, most of the color films I have are quite severely faded,
but the soundtracks are not.

00:25:51.670 --> 00:25:57.099
Indeed, the soundtracks were made using conventional
black-and-white, silver-halide film chemistry

00:25:57.099 --> 00:26:02.485
and then bonded somehow to the dye-based color film print.

00:26:02.485 --> 00:26:06.137
However that was done, the soundtrack must be very very thin

00:26:06.137 --> 00:26:09.470
as you can’t feel a ridge of any kind.

00:26:09.470 --> 00:26:16.150
Or perhaps the film was made with two emulsions on it,
but given what I now know about how film is manufactured

00:26:16.150 --> 00:26:17.727
(thanks Destin)

00:26:17.727 --> 00:26:19.605
that seems unlikely.

00:26:19.605 --> 00:26:22.723
Anyway, I don’t want to dwell on this but I am very curious.

00:26:22.723 --> 00:26:29.019
Oh, and while all of my films have variable-area soundtracks,
that wasn’t the only way to do it.

00:26:29.019 --> 00:26:34.546
In fact, de Forest’s original Phonofilms used a variable-density scheme.

00:26:34.546 --> 00:26:38.733
Here, rather than wiggle a constant light to make different shapes,

00:26:38.733 --> 00:26:42.544
we change the brightness of a light source projected through a slit.

00:26:42.544 --> 00:26:52.270
In essence it’s the same exact concept as we see in the projector,
but with a fast-acting light source exposing the film to record sound onto it.

00:26:52.270 --> 00:26:57.687
That makes a soundtrack in which the recorded
sound looks more like banding than a waveform

00:26:57.687 --> 00:27:01.405
but it will block light in much the same way when being reproduced

00:27:01.405 --> 00:27:06.373
so it is entirely compatible with this or any other optical sound projector.

00:27:06.373 --> 00:27:09.731
And, although much rarer in the grand scheme,

00:27:09.731 --> 00:27:15.718
there are films in which the audio section
is indeed a strip of magnetic tape bonded to it.

00:27:15.718 --> 00:27:19.742
They probably offered higher fidelity especially on 16mm film,

00:27:19.742 --> 00:27:22.919
but they required a compatible projector.

00:27:22.919 --> 00:27:26.994
Speaking of projectors, before we get to the part about Digital Sound On Film -

00:27:26.994 --> 00:27:29.106
that’s right, that’s a thing -

00:27:29.106 --> 00:27:33.648
I want to talk a little bit more about the lost art of projection.

00:27:33.648 --> 00:27:39.819
You might be wondering how long of a film
the projector can show before it runs out of film.

00:27:39.819 --> 00:27:48.006
Well, a big 15 inch reel like the one I’m using as a takeup-reel 
can hold 2200 feet of film which, side-note,

00:27:48.006 --> 00:27:51.240
did you know that’s where the term “footage” comes from?

00:27:51.240 --> 00:27:54.024
As in, “where’s that sasquatch footage?”

00:27:54.024 --> 00:27:56.907
Motion picture film is measured in feet!

00:27:56.907 --> 00:27:59.519
And some quantity of it is footage!

00:27:59.519 --> 00:28:02.354
There are even little gauge marks on the reels.

00:28:02.354 --> 00:28:06.787
Anywho, since 16mm film has relatively small frames,

00:28:06.787 --> 00:28:12.451
at 24 frames per second a full 2200 foot reel will run for an hour.

00:28:12.451 --> 00:28:20.804
That’s a pretty uncommon size, though, and the 1600 foot reel, 
which ran for 44 minutes, was commonly used for feature films

00:28:20.804 --> 00:28:26.575
with 800 foot reels like these common for short-subjects or educational films.

00:28:26.575 --> 00:28:30.540
This means that feature films came on multiple reels.

00:28:30.540 --> 00:28:39.188
And on 35mm film with its much larger frames,
a 90 minute movie might be split up onto five 2000 foot reels

00:28:39.188 --> 00:28:42.188
which held a maximum of 22 minutes runtime.

00:28:42.188 --> 00:28:49.409
And for many years 1000 foot reels were standard,
meaning the same film would need to be on 9 reels.

00:28:49.409 --> 00:28:55.110
So… how did movie-going audiences get to
watch a seamless performance?

00:28:55.469 --> 00:28:59.364
Well, have you ever watched a home-video release of an old movie

00:28:59.364 --> 00:29:03.610
and caught one of these little dots showing up in the corner?

00:29:03.610 --> 00:29:08.170
If you’re too young you probably haven’t
as these are generally edited out these days,

00:29:08.170 --> 00:29:10.901
but those are cue marks.

00:29:10.901 --> 00:29:16.299
See, although a projector in a cinema could
only show 11 or 22 minutes of film at a time,

00:29:16.299 --> 00:29:18.591
through the Magic of Having Two Of Them,

00:29:18.591 --> 00:29:25.689
you could have another projector standing by ready to go
and switch to it the moment the first one runs out of film.

00:29:25.689 --> 00:29:31.030
Those cue marks appear at 8 seconds and 1 second before the end of a reel.

00:29:31.030 --> 00:29:34.410
The first signals to the projectionist to get ready to switch,

00:29:34.410 --> 00:29:37.029
and the second says “now’s the time”.

00:29:37.029 --> 00:29:39.245
This used to be entirely manual,

00:29:39.245 --> 00:29:46.837
and projectionists would have to quickly cover the first projector’s lens with a shutter and open up the second which was rarely seamless,

00:29:46.837 --> 00:29:52.296
but eventually this process was semi-automated
and merely required the push of a button.

00:29:52.296 --> 00:29:57.886
As you can imagine, back in the day a projectionist’s job was pretty hands-on.

00:29:57.886 --> 00:30:01.492
They’d have to constantly be getting the next projector ready -

00:30:01.492 --> 00:30:09.063
as soon as they hit the changeover, they had to immediately unload the first projector, then start threading the next reel and cue it up.

00:30:09.063 --> 00:30:13.442
Then they could rewind that first reel (assuming they had a separate rewinder)

00:30:13.442 --> 00:30:18.355
and after that they’d be on the lookout for the cue marks
to do it all over again.

00:30:18.355 --> 00:30:22.970
These folks were really watching the same
movies again and again and again

00:30:22.970 --> 00:30:29.611
which was undoubtedly tedious but also meant they could
get really good at timing the changeovers.

00:30:29.611 --> 00:30:32.771
If they were good enough, the audience wouldn’t even notice.

00:30:32.771 --> 00:30:37.091
Unless they were looking back at the projection booth like some kinda nerd.

00:30:37.091 --> 00:30:38.606
Like me.

00:30:38.606 --> 00:30:47.897
Eventually, though, most theaters would upgrade to large platter systems
which could store an entire spliced-together feature plus trailers.

00:30:47.897 --> 00:30:50.694
And those could be loaded from the center,

00:30:50.694 --> 00:30:56.750
meaning the film just shuttled between two platters
and didn’t ever need rewinding.

00:30:56.750 --> 00:31:00.508
This meant a projectionist only had to start a film

00:31:00.508 --> 00:31:05.626
and could wander around to other screens in a multiplex
and just keep tabs on them.

00:31:05.626 --> 00:31:12.299
Plan some sort of schedule for screen times
and you might only need a single person to manage a dozen screens.

00:31:13.053 --> 00:31:15.709
That’s what they call progress, I guess.

00:31:15.709 --> 00:31:23.230
Speaking or progress, starting in the ‘80s people got a taste of sound
made not from shapes, grooves, or magnetic flux

00:31:23.230 --> 00:31:25.707
but from ones and zeroes.

00:31:25.707 --> 00:31:31.244
They also liked the idea of sound coming from
many different places in a theater.

00:31:31.244 --> 00:31:36.420
The advent of digital surround sound meant that
sound-on-film was gonna need an update.

00:31:36.420 --> 00:31:39.228
And it looked like this!

00:31:39.228 --> 00:31:41.867
This is a 35mm film trailer,

00:31:41.867 --> 00:31:46.497
and you probably recognize our old friend dual-bilateral variable-area!

00:31:46.497 --> 00:31:49.230
Though in this case, it actually is stereo -

00:31:49.230 --> 00:31:55.905
professional projection systems used much more precise sound heads to correctly scan both waveforms separately.

00:31:55.905 --> 00:31:59.129
By the 1970’s, stereo sound was pretty standard

00:31:59.129 --> 00:32:08.898
and Dolby Stereo - a way to derive Left, Right, Center, and Surround channels from a cleverly-modulated stereo source - offered basic surround sound using this technology

00:32:08.898 --> 00:32:11.461
starting in 1976.

00:32:11.461 --> 00:32:14.822
But anyway, that’s not the only soundtrack on here.

00:32:14.822 --> 00:32:16.472
In fact it has not one,

00:32:16.472 --> 00:32:17.549
not two,

00:32:17.549 --> 00:32:18.696
not three,

00:32:18.696 --> 00:32:21.428
but four different soundtracks!

00:32:21.428 --> 00:32:28.159
To the left of the analog soundtrack we find Dolby Digital sound
 hanging out in the middle of the sprocket holes.

00:32:28.159 --> 00:32:35.966
First used in 1992, these QR-lookin’ matrix barcodes,
complete with an adorable little Dolby logo in the middle,

00:32:35.966 --> 00:32:41.132
encode a Dolby AC-3 bitstream at 320 kilobits per second.

00:32:41.132 --> 00:32:48.636
There’s some error correction built in, of course - by my rough count I think
the raw data rate is closer to 530 kilobits a second

00:32:48.636 --> 00:32:58.524
but anyway to upgrade your cinema a new digital sound head that scans this area using what you can describe as basically a tiny high-speed camera…

00:32:58.524 --> 00:33:01.287
(sigh) that’s gonna ruffle some feathers.

00:33:01.287 --> 00:33:08.513
There’s a scanner thingy that uses the same tech that’s in a camera sensor to read the datastream with the help of backlight, let’s just leave it at that -

00:33:08.513 --> 00:33:15.468
that thing gets installed somewhere on your projector’s film path
and now you’ve got digital surround sound!

00:33:15.468 --> 00:33:22.449
And a fun thing about being digital is that
you no longer needed to put the sound head in exactly the correct place.

00:33:22.449 --> 00:33:29.309
Just like 16mm film, oddly enough,
the sound data is 26 frames ahead of the projected image.

00:33:29.309 --> 00:33:34.440
But you could easily put the sound head a little
bit further ahead and simply buffer the data

00:33:34.440 --> 00:33:39.049
to delay the sound by however many fractions
of a second you need to attain synchronization.

00:33:39.659 --> 00:33:40.840
That’s pretty neat.

00:33:40.840 --> 00:33:46.808
Oh, and the fact that the physical location of the sound
is well ahead of the projected image

00:33:46.808 --> 00:33:51.320
gives the MPAA preview approval cards a second purpose:

00:33:51.320 --> 00:33:58.394
at every film splice, there’s gonna be a little over a second of silence in the audio before the picture catches up,

00:33:58.394 --> 00:34:03.217
and since multiple trailers would get spliced
together onto the start of a main feature,

00:34:03.217 --> 00:34:06.191
there will always be a series of gaps.

00:34:06.191 --> 00:34:08.432
Might as well use those for this thing.

00:34:08.432 --> 00:34:11.412
To be clear that also happened with analog audio

00:34:11.412 --> 00:34:14.760
but I only thought of it at this point in the scriptwriting process.

00:34:14.760 --> 00:34:19.983
Now, to the left of the Dolby Digital soundtrack
you’ll find another very digital one.

00:34:19.983 --> 00:34:22.379
In fact this one is even more digital!

00:34:22.379 --> 00:34:24.530
As in, it has a higher bitrate.

00:34:24.530 --> 00:34:27.060
This is Sony Dynamic Digital Sound,

00:34:27.060 --> 00:34:30.171
also known as SDDS, also known as

00:34:30.171 --> 00:34:34.495
of course Sony made another sound format
they just can’t help themselves!

00:34:34.495 --> 00:34:43.758
Hitting theaters in 1993, it’s scanned in much the same way as Dolby Digital
and encodes 8-channel audio at 2.2 megabits per second,

00:34:43.758 --> 00:34:45.777
much greater than Dolby.

00:34:45.777 --> 00:34:51.279
However, very few movie studios embraced mixing in that particular format

00:34:51.279 --> 00:34:55.974
and since the data is placed on the edge of the film where it’s
vulnerable to damage,

00:34:55.974 --> 00:35:04.876
reportedly this often suffered from dropouts and yeah it was the
least popular format for cinemas when film projection was still the norm.

00:35:04.876 --> 00:35:06.646
Are you really surprised?

00:35:06.646 --> 00:35:09.091
But I said there’s a fourth format.

00:35:09.091 --> 00:35:10.688
Where’s that one?

00:35:10.688 --> 00:35:12.999
Why, it’s right here!

00:35:12.999 --> 00:35:21.280
This is Digital Theater Systems surround sound,
also known as DTS, which also first hit the screen in 1993.

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You may notice that this is hardly any data at all
compared to Dolby Digital and SDDS.

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Did they discover some sort of really magic compression format?

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No, as a matter of fact this is merely a timecode as DTS did a throwback

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to sound-on-disc.

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Special CD-ROMs containing a 5.1 channel mix
encoded at 882 kbit/sec stored the sound,

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and this data stream simply identified what
film or trailer was playing and the exact time of the projected frame.

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Offboard equipment with the loaded discs would
simply monitor this code and cue up the correct audio.

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This made the scanning equipment much simpler

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but meant that the sound was technically not on the film anymore and of course required more off-projector hardware

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plus the wrangling of the discs.

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But anyway, one nice benefit of the DTS system
from a producer’s point of view was that,

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like Dolby Digital, it was also a 5.1 channel system.

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Since it used ~essentially~ the same sound mix,

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a production studio could master in either one and get essentially the same experience between a DTS or Dolby-equipped cinema.

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Which was another nail in the coffin for SDDS.

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But don’t be blue, Sony.

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Eventually you’ll win one of those format wars.

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Oh, and while off-film discs might have made
the projectionist’s job a bit more complicated,

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that technique was theoretically more future-proof

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as it could be easily upgraded to DVD-ROM which could store more channels with more bits,

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though I’m not sure this was ever done in theaters
before film projection faded away.

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But at this point, I think we’re done.

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And that means it’s time to rewind the film!

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On this projector, that means depressing this latch
to lift the take-up reel into this position,

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then grabbing the tail of the film and wrapping
it around the supply reel a few times.

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After that’s done, set the projector to reverse.

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Oh, did I mention you can watch anything backwards?

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That’s fun and/or necessary sometimes because a piece of masking tape got caught in the gate somehow.

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.terr sall wus yeep ziT

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.ssip moes sey vaaawW

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.sez yeep ziP

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.swup g'nosh gelwozwod wilno wunnondazI

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.herri hunai pumeH

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Anyway, after it’s set to reverse you can hit this button which engages a clutch to make the supply reel go backwards real fast!

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Reel. Fast.

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Then at the end, you can watch it go fwip fwip fwip fwip for as long as you like.

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Though you should probably shut it off before too long.

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This stuff is fragile, y’know.

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♫ cinematically smooth jazz ♫

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[inhales]

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wheeeeee

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Eugh

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The 16...

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The - hmph.

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Heh heh.

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Heuh!!

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As a matter of fact it’s still used in some production environments.

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Sitting between the [film moves] that’s
gonna be really loud, isnt it?

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Every frame of film is held stationary.

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[confusion]

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Stationary still... that’s what’s written there?

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“stationary, so.”

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There's just a redundant word.

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Thanks, spell check for not catching that.

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You kinda have to slip the film in the top section of the shproc…

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shection of the shprocket.

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A shection of the shprocket.

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In a world where Technology gets Connected

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the fate of all humanity lies in the hands of one man.

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He must convince people to buy powdered dishwasher detergent.

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Will he succeed?

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In theaters this Christmas.

